Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::HandleAccentsContext Struct Reference

Bundles viewport state that impacts how accents are added/removed in HandleAccents. More...

#include <EditorTransformComponentSelection.h>

Public Attributes

bool m_hasSelectedEntities
 
bool m_ctrlHeld
 
bool m_usingBoxSelect
 
bool m_usingStickySelect
 

Detailed Description

Bundles viewport state that impacts how accents are added/removed in HandleAccents.


The documentation for this struct was generated from the following file: