Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EBusFindAssetTypeByName Struct Reference

Public Member Functions

 EBusFindAssetTypeByName (const char *name)
 
AZ_FORCE_INLINE void operator= (const AZ::Data::AssetType &assetType)
 
AZ::Data::AssetType GetAssetType () const
 
bool Found () const
 

The documentation for this struct was generated from the following file: