Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::PostProcessBase Class Reference

Inherited by AZ::Render::BloomSettings, AZ::Render::ChromaticAberrationSettings, AZ::Render::DeferredFogSettings, AZ::Render::DepthOfFieldSettings, AZ::Render::ExposureControlSettings, AZ::Render::HDRColorGradingSettings, AZ::Render::LookModificationSettings, AZ::Render::PostProcessSettings, and AZ::Render::SsaoSettings.

Public Member Functions

 AZ_RTTI (AZ::Render::PostProcessBase, "{DDA620D0-12AB-471A-82F8-701BCD1A00D8}")
 
 AZ_CLASS_ALLOCATOR (PostProcessBase, SystemAllocator)
 
 PostProcessBase (PostProcessFeatureProcessor *featureProcessor)
 

Protected Member Functions

RPI::ShaderResourceGroupGetSceneSrg () const
 
RPI::SceneGetParentScene () const
 
AZ::Data::Instance< AZ::RPI::ShaderResourceGroupGetDefaultViewSrg () const
 

Protected Attributes

PostProcessFeatureProcessorm_featureProcessor = nullptr
 

Friends

class PostProcessFeatureProcessor
 

The documentation for this class was generated from the following file: