Open 3D Engine Atom Gem API Reference  2205.0
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Public Types | Public Member Functions | Static Public Attributes | List of all members
AZ::Render::QuadLightFeatureProcessorInterface Class Referenceabstract

#include <QuadLightFeatureProcessorInterface.h>

Inherits AZ::RPI::FeatureProcessor.

Public Types

using LightHandle = RHI::Handle< uint16_t, class QuadLight >
 

Public Member Functions

 AZ_RTTI (AZ::Render::QuadLightFeatureProcessorInterface, "{D86216E4-92A8-43BE-A5E4-883489C6AF06}")
 
virtual LightHandle AcquireLight ()=0
 Creates a new quad light which can be referenced by the returned LightHandle. Must be released via ReleaseLight() when no longer needed.
 
virtual bool ReleaseLight (LightHandle &handle)=0
 Releases a LightHandle which removes the quad light.
 
virtual LightHandle CloneLight (LightHandle handle)=0
 Creates a new LightHandle by copying data from an existing LightHandle.
 
virtual void SetRgbIntensity (LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor)=0
 Sets the intensity in RGB candela for a given LightHandle.
 
virtual void SetPosition (LightHandle handle, const AZ::Vector3 &lightPosition)=0
 Sets the position for a given LightHandle.
 
virtual void SetOrientation (LightHandle handle, const AZ::Quaternion &lightOrientation)=0
 Sets the direction for a given LightHandle.
 
virtual void SetLightEmitsBothDirections (LightHandle handle, bool lightEmitsBothDirections)=0
 Sets if the quad light emits light in both directions for a given LightHandle.
 
virtual void SetUseFastApproximation (LightHandle handle, bool useFastApproximation)=0
 Sets whether to use a fast approximation instead of the default high quality linearly transformed cosine lighting.
 
virtual void SetAttenuationRadius (LightHandle handle, float attenuationRadius)=0
 Sets the radius in meters at which the provided LightHandle will no longer have an effect.
 
virtual void SetQuadDimensions (LightHandle handle, float width, float height)=0
 Sets the quad radius for the provided LightHandle.
 
virtual void SetQuadData (LightHandle handle, const QuadLightData &data)=0
 Sets all of the the quad data for the provided LightHandle.
 
- Public Member Functions inherited from AZ::RPI::FeatureProcessor
 AZ_RTTI (FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}")
 
 AZ_CLASS_ALLOCATOR (FeatureProcessor, AZ::SystemAllocator, 0)
 
SceneGetParentScene () const
 
virtual void Activate ()
 Perform any necessary activation and gives access to owning Scene.
 
virtual void Deactivate ()
 Perform any necessary deactivation.
 
virtual void ApplyRenderPipelineChange (RenderPipeline *)
 Apply changes and add additional render passes to the render pipeline from the feature processors.
 
virtual void PrepareViews (const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr >> &)
 
virtual void Simulate (const SimulatePacket &)
 
virtual void Render (const RenderPacket &)
 
virtual void OnRenderEnd ()
 

Static Public Attributes

static constexpr PhotometricUnit PhotometricUnitType = PhotometricUnit::Nit
 

Additional Inherited Members

- Protected Member Functions inherited from AZ::RPI::FeatureProcessor
void EnableSceneNotification ()
 
void DisableSceneNotification ()
 

Detailed Description

QuadLightFeatureProcessorInterface provides an interface to acquire, release, and update a quad light. This is necessary for code outside of the Atom features gem to communicate with the QuadLightFeatureProcessor.


The documentation for this class was generated from the following file: