Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::DX12::CommandQueueDescriptor Struct Reference

Inherits AZ::RHI::CommandQueueDescriptor.

Public Attributes

HardwareQueueSubclass m_hardwareQueueSubclass
 
- Public Attributes inherited from AZ::RHI::CommandQueueDescriptor
RHI::HardwareQueueClass m_hardwareQueueClass = RHI::HardwareQueueClass::Graphics
 
int m_maxFrameQueueDepth = RHI::Limits::Device::FrameCountMax
 

The documentation for this struct was generated from the following file: