Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::DX12::DescriptorHandle Struct Reference

Public Member Functions

 DescriptorHandle (D3D12_DESCRIPTOR_HEAP_TYPE type, D3D12_DESCRIPTOR_HEAP_FLAGS flags, uint32_t index)
 
bool IsNull () const
 
bool IsShaderVisible () const
 
DescriptorHandle operator+ (uint32_t offset) const
 
DescriptorHandleoperator+= (uint32_t offset)
 

Public Attributes

uint32_t m_index: 32
 
D3D12_DESCRIPTOR_HEAP_TYPE m_type: 4
 
D3D12_DESCRIPTOR_HEAP_FLAGS m_flags: 4
 

Static Public Attributes

static const uint32_t NullIndex = (uint32_t)-1
 

The documentation for this struct was generated from the following file: