Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::BufferInitRequest Struct Reference

A structure used as an argument to BufferPool::InitBuffer. More...

#include <BufferPool.h>

Public Member Functions

 BufferInitRequest (Buffer &buffer, const BufferDescriptor &descriptor, const void *initialData=nullptr)
 

Public Attributes

Bufferm_buffer = nullptr
 The buffer to initialize. The buffer must be in an uninitialized state.
 
BufferDescriptor m_descriptor
 The descriptor used to initialize the buffer.
 
const void * m_initialData = nullptr
 [Optional] Initial data used to initialize the buffer.
 

Detailed Description

A structure used as an argument to BufferPool::InitBuffer.


The documentation for this struct was generated from the following file: