Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::HeapAllocationParameters Struct Reference

#include <AliasedHeapEnums.h>

Public Member Functions

 HeapAllocationParameters (const HeapMemoryHintParameters &hintParameters)
 
 HeapAllocationParameters (const HeapPagingParameters &pagingParameters)
 

Public Attributes

HeapAllocationStrategy m_type = HeapAllocationStrategy::Fixed
 
union {
   HeapPagingParameters   m_pagingParameters
 
   HeapMemoryHintParameters   m_usageHintParameters
 
}; 
 

Detailed Description

Parameters that controls how to allocate resources based on heap allocation strategy picked for a transient pool.


The documentation for this struct was generated from the following file: