Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::RHI::HeapMemoryTransfer Struct Reference

Public Member Functions

 HeapMemoryTransfer (const HeapMemoryTransfer &)
 
HeapMemoryTransferoperator= (const HeapMemoryTransfer &)
 

Public Attributes

AZStd::atomic_size_t m_bytesPerFrame = {0}
 Memory transferred in bytes, reset on a regular cycle (e.g. per frame).
 
size_t m_accumulatedInBytes = 0
 Memory transferred in bytes, accumulated across heap / pool lifetime.
 

The documentation for this struct was generated from the following file: