Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::MemoryStatistics::Pool Struct Reference

#include <MemoryStatistics.h>

Public Attributes

Name m_name
 The user-defined name of the pool instance.
 
AZStd::vector< Bufferm_buffers
 The list of buffers present in the pool.
 
AZStd::vector< Imagem_images
 The list of images present in the pool.
 
PoolMemoryUsage m_memoryUsage
 The memory usage of the pool.
 

Detailed Description

This structure tracks the memory usage of a specific pool instance. Pools associate with, at most, one heap from a specific heap type (e.g. host / device).


The documentation for this struct was generated from the following file: