Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::RasterState Struct Reference

Public Member Functions

 AZ_TYPE_INFO (RasterState, "{57D4BE50-EBE2-4ABE-90A4-C99BF2EA43FB}")
 
bool operator== (const RasterState &rhs) const
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Public Attributes

FillMode m_fillMode = FillMode::Solid
 
CullMode m_cullMode = CullMode::Back
 
int32_t m_depthBias = 0
 
float m_depthBiasClamp = 0.0f
 
float m_depthBiasSlopeScale = 0.0f
 
uint32_t m_multisampleEnable = 0
 
uint32_t m_depthClipEnable = 1
 
uint32_t m_conservativeRasterEnable = 0
 
uint32_t m_forcedSampleCount = 0
 

The documentation for this struct was generated from the following file: