Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::RPI::DynamicDrawSystemDescriptor Struct Reference

A descriptor used to initialize dynamic draw system. More...

#include <RPISystemDescriptor.h>

Public Member Functions

 AZ_TYPE_INFO (DynamicDrawSystemDescriptor, "{BC1F1C0A-4A87-4D30-A331-BE8358A23F6D}")
 

Public Attributes

uint32_t m_dynamicBufferPoolSize = 3 * 16 * 1024 * 1024
 The maxinum size of pool which is used to allocate dynamic buffers for dynamic draw system.
 

Detailed Description

A descriptor used to initialize dynamic draw system.


The documentation for this struct was generated from the following file: