Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::RPI::RenderPassData Struct Reference

Custom data for the RenderPass. Should be specified in the PassRequest. More...

#include <RenderPassData.h>

Inherits AZ::RPI::PassData.

Inherited by AZ::RPI::ComputePassData, AZ::RPI::FullscreenTrianglePassData, AZ::RPI::RasterPassData, AZ::RPI::SlowClearPassData, and AZ::Render::RayTracingPassData.

Public Member Functions

 AZ_RTTI (RenderPassData, "{37DE2402-5BAA-48E5-AAC5-3625DFC06BD6}", PassData)
 
 AZ_CLASS_ALLOCATOR (RenderPassData, SystemAllocator)
 
- Public Member Functions inherited from AZ::RPI::PassData
 AZ_RTTI (PassData, "{F8594AE8-2588-4D64-89E5-B078A46A9AE4}")
 
 AZ_CLASS_ALLOCATOR (PassData, SystemAllocator)
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 
- Static Public Member Functions inherited from AZ::RPI::PassData
static void Reflect (ReflectContext *context)
 

Public Attributes

RHI::ShaderDataMappings m_mappings
 A grouping of values and value names used to bind data to the per-pass shader resource groups.
 
bool m_bindViewSrg = false
 
- Public Attributes inherited from AZ::RPI::PassData
PipelineGlobalConnectionList m_pipelineGlobalConnections
 
Name m_pipelineViewTag
 

Detailed Description

Custom data for the RenderPass. Should be specified in the PassRequest.


The documentation for this struct was generated from the following file: