Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::ModelDataInstance::PostCullingInstanceData Struct Reference

#include <MeshFeatureProcessor.h>

Public Attributes

InstanceGroupHandle m_instanceGroupHandle
 
uint32_t m_instanceGroupPageIndex
 
TransformServiceFeatureProcessorInterface::ObjectId m_objectId
 

Detailed Description

PostCullingInstanceData represents the data the MeshFeatureProcessor needs after culling in order to generate instanced draw calls


The documentation for this struct was generated from the following file: