Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::RayTracingFeatureProcessor::MeshBlasInstance Struct Reference

Public Attributes

uint32_t m_count = 0
 
AZStd::vector< SubMeshBlasInstancem_subMeshes
 
bool m_blasBuilt = false
 

The documentation for this struct was generated from the following file: