Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Vulkan::DescriptorSetAllocator::Descriptor Struct Reference

Public Attributes

Devicem_device = nullptr
 
uint32_t m_frameCountMax = RHI::Limits::Device::FrameCountMax
 
uint32_t m_poolSize = 0
 
const DescriptorSetLayoutm_layout = nullptr
 
BufferPoolm_constantDataPool = nullptr
 

The documentation for this struct was generated from the following file: