System component that sets up necessary logic related to EditorMeshComponent. More...
#include <EditorMeshSystemComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (EditorMeshSystemComponent, "{4D332E3D-C4FC-410B-A915-8E234CBDD4EC}") | |
Protected Member Functions | |
void | Activate () override |
void | Deactivate () override |
System component that sets up necessary logic related to EditorMeshComponent.