Handles the rendering of supported drawable entity components to the mask with the given draw tag.
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#include <EditorStateMaskRenderer.h>
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| EditorStateMaskRenderer (const Name &name) |
| Constructs the mask renderer for the specified draw tag.
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void | RenderMaskEntities (Data::Instance< RPI::Material > maskMaterial, const AzToolsFramework::EntityIdSet &entityIds) |
| Renders the specified entities to this mask.
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Handles the rendering of supported drawable entity components to the mask with the given draw tag.
The documentation for this class was generated from the following file:
- Gems/AtomLyIntegration/EditorModeFeedback/Code/Source/Draw/EditorStateMaskRenderer.h