#include <SkinnedMeshOverrideBus.h>
Inherits AZ::ComponentBus.
|
virtual void | EnableSkinning (uint32_t lodIndex, uint32_t meshIndex)=0 |
| Enable the GPU skinning for a mesh if it was previously disabled.
|
|
virtual void | DisableSkinning (uint32_t lodIndex, uint32_t meshIndex)=0 |
| Disable the GPU skinning for a mesh.
|
|
SkinnedMeshOverrideBus provides an interface for components to disable skinning
The documentation for this class was generated from the following file:
- Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/SkinnedMesh/SkinnedMeshOverrideBus.h