Open 3D Engine AtomTressFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AMD::TressFXCollisionMesh Class Reference

Public Member Functions

bool LoadMeshData (AZ::Data::AssetDataStream *stream)
 

Public Attributes

std::vector< AMD::float3m_vertices
 
std::vector< AMD::float3m_normals
 
std::vector< int > m_indices
 
std::vector< TressFXBoneSkinningDatam_boneSkinningData
 
std::vector< std::string > m_boneNames
 

The documentation for this class was generated from the following file: