Open 3D Engine AtomTressFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AMD::TressFXSimulationSettings Class Reference

Public Member Functions

 AZ_TYPE_INFO (TressFXSimulationSettings, "{B16E92B3-C859-4421-9170-65C2C6A60062}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float m_vspCoeff = 0.758f
 
float m_vspAccelThreshold = 1.208f
 
float m_localConstraintStiffness = 0.908f
 
int m_localConstraintsIterations = 3
 
float m_globalConstraintStiffness = 0.408f
 
float m_globalConstraintsRange = 0.308f
 
int m_lengthConstraintsIterations = 3
 
float m_damping = 0.08f
 
float m_gravityMagnitude = 0.19f
 
float m_tipSeparation = 0.1f
 
float m_windMagnitude = 0.0f
 
AZ::Vector3 m_windDirection {1.0f, 0.0f, 0.0f}
 
float m_windAngleRadians = 3.1415926f / 180.0f * 40.0f
 
float m_clampPositionDelta = 20.0f
 

The documentation for this class was generated from the following file: