Open 3D Engine AtomTressFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
HairStrands Class Reference

Public Member Functions

 HairStrands (EI_Scene *scene, const char *tfxFilePath, const char *tfxboneFilePath, const char *hairObjectName, int numFollowHairsPerGuideHair, float tipSeparationFactor, int skinNumber, int renderIndex)
 
TressFXHairObjectGetTressFXHandle ()
 
void TransitionSimToRendering (EI_CommandContext &context)
 
void TransitionRenderingToSim (EI_CommandContext &context)
 
void UpdateBones (EI_CommandContext &context)
 

The documentation for this class was generated from the following file: