Open 3D Engine AtomTressFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::Hair::TressFXStrandLevelData Struct Reference

#include <HairRenderObject.h>

Public Attributes

AMD::float4 skinningQuat
 
AMD::float4 vspQuat
 
AMD::float4 vspTranslation
 

Detailed Description

TressFXStrandLevelData represents blended bone data per hair strand that once calculated is passed between the skinning pass and the simulation shape constraints pass


The documentation for this struct was generated from the following file: