Open 3D Engine AudioEngineWwise Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Audio::FmtChunk Struct Reference

#include <WavParser.h>

Public Attributes

ChunkHeader header
 
AZ::u16 audioFormat
 
AZ::u16 numChannels
 
AZ::u32 sampleRate
 
AZ::u32 byteRate
 
AZ::u16 blockAlign
 
AZ::u16 bitsPerSample
 

Detailed Description

A WAVE format "fmt" chunk.


The documentation for this struct was generated from the following file: