Open 3D Engine AudioEngineWwise Gem API Reference 23.10.0
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Audio::SATLAudioObjectData_wwise Struct Reference

Inherits IATLAudioObjectData.

Public Types

using TEnvironmentImplMap = AZStd::map< AkAuxBusID, float, AZStd::less< AkAuxBusID >, Audio::AudioImplStdAllocator >
 

Public Member Functions

 SATLAudioObjectData_wwise (const AkGameObjectID nPassedAKID, const bool bPassedHasPosition)
 

Public Attributes

bool bNeedsToUpdateEnvironments
 
const bool bHasPosition
 
const AkGameObjectID nAKID
 
TEnvironmentImplMap cEnvironmentImplAmounts
 

The documentation for this struct was generated from the following file: