Open 3D Engine AWSGameLift Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AWSGameLift::AWSGameLiftClientEditorSystemComponent Class Reference

Gem client system component. Responsible for creating the gamelift client manager. More...

#include <AWSGameLiftClientEditorSystemComponent.h>

Inherits AZ::Component, and AzToolsFramework::ActionManagerRegistrationNotificationBus::Handler.

Public Member Functions

 AZ_COMPONENT (AWSGameLiftClientEditorSystemComponent, "{AE1388B1-542A-4B49-8B4F-48988D78AD67}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Protected Member Functions

void Activate () override
 
void Deactivate () override
 
void OnMenuBindingHook () override
 

Detailed Description

Gem client system component. Responsible for creating the gamelift client manager.


The documentation for this class was generated from the following file: