Open 3D Engine AWSGameLift Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AWSGameLift::AWSGameLiftServerSystemComponent Class Reference

Gem server system component. Responsible for managing the server process for hosting game sessions via the GameLift server manager. More...

#include <AWSGameLiftServerSystemComponent.h>

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (AWSGameLiftServerSystemComponent, "{fa2b46d6-82a9-408d-abab-62bae5ab38c9}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Protected Member Functions

void Init () override
 
void Activate () override
 
void Deactivate () override
 
void SetGameLiftServerManager (AZStd::unique_ptr< AWSGameLiftServerManager > gameLiftServerManager)
 

Detailed Description

Gem server system component. Responsible for managing the server process for hosting game sessions via the GameLift server manager.


The documentation for this class was generated from the following file: