Open 3D Engine Compression Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Compression::CompressionRegistrarImpl::CompressionInterfaceDeleter Struct Reference

Public Member Functions

 CompressionInterfaceDeleter (bool shouldDelete)
 
void operator() (ICompressionInterface *ptr) const
 

Public Attributes

bool m_delete { true }
 

The documentation for this struct was generated from the following file: