Open 3D Engine DebugDraw Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
DebugDraw::EditorDebugDrawComponentSettings Class Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (EditorDebugDrawComponentSettings, AZ::SystemAllocator)
 
 AZ_TYPE_INFO (EditorDebugDrawComponentSettings, "{39FF3385-9AD8-4C3F-AAFF-3CBE1D76B767}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

bool m_visibleInGame
 
bool m_visibleInEditor
 

The documentation for this class was generated from the following file: