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void | SetupSphere (const AZ::Vector3 ¢er, float radius) |
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void | SetupCapsule (const AZ::Vector3 &startPos, const AZ::Vector3 &endPos, float radius) |
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AZ_INLINE CollisionType | GetType () const |
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◆ CollisionType
Enumerator |
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Sphere | A sphere, which is described by a center position (m_start) and a radius.
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Capsule | A capsule, which is described by a start (m_start) and end (m_end) position, and a diameter (m_radius).
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The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Source/SpringSolver.h