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float | m_currentTime = 0.0f |
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float | m_timeDiffToEnd = 0.0f |
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AZ::u32 | m_numLoops = 0 |
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bool | m_isFrozen = false |
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bool | m_hasLooped = false |
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The documentation for this struct was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Source/MotionInstance.h