Open 3D Engine LmbrCentral Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::GameplayNotificationId Class Reference

Public Member Functions

 AZ_TYPE_INFO (GameplayNotificationId, "{C5225D36-7068-412D-A46E-DDF79CA1D7FF}")
 
 GameplayNotificationId (const AZ::EntityId &entityChannel, AZ::Crc32 actionNameCrc, const AZ::Uuid &payloadType)
 
 GameplayNotificationId (const AZ::EntityId &entityChannel, const char *actionName, const AZ::Uuid &payloadType)
 
 GameplayNotificationId (const AZ::EntityId &entityChannel, AZ::Crc32 actionNameCrc)
 
 GameplayNotificationId (const AZ::EntityId &entityChannel, const char *actionName)
 
bool operator== (const GameplayNotificationId &rhs) const
 
GameplayNotificationId Clone () const
 
AZStd::string ToString () const
 

Public Attributes

AZ::EntityId m_channel = AZ::EntityId(0)
 
AZ::Crc32 m_actionNameCrc
 
AZ::Uuid m_payloadTypeId = AZ::Uuid::CreateNull()
 

The documentation for this class was generated from the following file: