Open 3D Engine LmbrCentral Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
BenchmarkAssetBuilder::BenchmarkAssetBuilderWorker Class Reference

This "builds" the BenchmarkSettingsAsset asset by generating a series of BenchmarkAsset outputs based on the settings. More...

#include <BenchmarkAssetBuilderWorker.h>

Inherits AssetBuilderSDK::AssetBuilderCommandBus::Handler.

Public Member Functions

 AZ_RTTI (BenchmarkAssetBuilderWorker, "{30ADD4F0-D582-47E5-9E79-C71A88127872}")
 
void CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response)
 Asset Builder Callback Functions.
 
void ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response)
 
void ShutDown () override
 AssetBuilderSDK::AssetBuilderCommandBus interface.
 

Detailed Description

This "builds" the BenchmarkSettingsAsset asset by generating a series of BenchmarkAsset outputs based on the settings.


The documentation for this class was generated from the following file: