Open 3D Engine LmbrCentral Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LmbrCentral::EditorRandomTimedSpawnerComponent Class Reference

Inherits AzToolsFramework::Components::EditorComponentBase, and RandomTimedSpawnerComponentRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (EditorRandomTimedSpawnerComponent, "{6D3E32F0-1971-416B-86DE-4B5EB6E2139E}", AzToolsFramework::Components::EditorComponentBase)
 
void Activate () override
 
void Deactivate () override
 
void Enable () override
 
void Disable () override
 
void Toggle () override
 
bool IsEnabled () override
 
void SetRandomDistribution (AZ::RandomDistributionType randomDistribution) override
 
AZ::RandomDistributionType GetRandomDistribution () override
 
void SetSpawnDelay (double spawnDelay) override
 
double GetSpawnDelay () override
 
void SetSpawnDelayVariation (double spawnDelayVariation) override
 
double GetSpawnDelayVariation () override
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 

The documentation for this class was generated from the following file: