Open 3D Engine LmbrCentral Gem API Reference 23.10.0
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LmbrCentral::LmbrCentralEditorModule Class Reference

#include <LmbrCentralEditor.h>

Inherits LmbrCentral::LmbrCentralModule, and AzToolsFramework::ActionManagerRegistrationNotificationBus::Handler.

Public Member Functions

 AZ_RTTI (LmbrCentralEditorModule, "{1BF648D7-3703-4B52-A688-67C253A059F2}", LmbrCentralModule)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 
void OnActionRegistrationHook () override
 
void OnActionContextModeBindingHook () override
 
void OnMenuBindingHook () override
 
void OnPostActionManagerRegistrationHook () override
 
- Public Member Functions inherited from LmbrCentral::LmbrCentralModule
 AZ_RTTI (LmbrCentralModule, "{7969B004-21A2-4D3D-AC8B-90A4FABCFF1E}", Module)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 

Detailed Description

The LmbrCentralEditor module class extends the LmbrCentralModule by defining editor versions of many components.

This is the module used when working in the Editor. The LmbrCentralModule is used by the standalone game.


The documentation for this class was generated from the following file: