Open 3D Engine LmbrCentral Gem API Reference 23.10.0
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LmbrCentral::PolygonPrismMesh Struct Reference

Buffer to store triangles of top and bottom of Polygon Prism. More...

#include <PolygonPrismShape.h>

Public Attributes

AZStd::vector< AZ::Vector3 > m_triangles
 
AZStd::vector< AZ::Vector3 > m_lines
 

Detailed Description

Buffer to store triangles of top and bottom of Polygon Prism.


The documentation for this struct was generated from the following file: