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int32 | m_lastAnimationKeys [3][2] |
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bool | m_layerPlaysAnimation [3] |
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bool | m_bTimeJumped [3] |
| This is used to indicate that a time-jumped blending is currently happening in the animation track.
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float | m_jumpTime [3] |
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The documentation for this struct was generated from the following file:
- Gems/Maestro/Code/Source/Cinematics/CharacterTrackAnimator.h