Open 3D Engine Meshlets Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Meshlets::MeshletsModuleInterface Class Reference

Inherits AZ::Module.

Public Member Functions

 AZ_RTTI (MeshletsModuleInterface, "{78d5f887-59e1-4ffd-b3d5-b1b2b3e94039}", AZ::Module)
 
 AZ_CLASS_ALLOCATOR (MeshletsModuleInterface, AZ::SystemAllocator)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 

Member Function Documentation

◆ GetRequiredSystemComponents()

AZ::ComponentTypeList AZ::Meshlets::MeshletsModuleInterface::GetRequiredSystemComponents ( ) const
inlineoverride

Add required SystemComponents to the SystemEntity.


The documentation for this class was generated from the following file: