Open 3D Engine Multiplayer Gem API Reference 23.10.0
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Multiplayer::Automation::MultiplayerEditorAutomationHandler Class Reference

#include <MultiplayerEditorAutomation.h>

Inherits MultiplayerEditorServerNotificationBus::Handler, and AZ::BehaviorEBusHandler.

Public Member Functions

 AZ_EBUS_BEHAVIOR_BINDER (MultiplayerEditorAutomationHandler, "{CBA9A03D-ED7C-472E-B79F-1CCAB22D048C}", AZ::SystemAllocator, OnServerLaunched, OnServerLaunchFail, OnEditorConnectionAttempt, OnEditorConnectionAttemptsFailed, OnEditorSendingLevelData, OnEditorSendingLevelDataFailed, OnEditorSendingLevelDataSuccess, OnConnectToSimulationSuccess, OnConnectToSimulationFail, OnPlayModeEnd, OnEditorServerProcessStoppedUnexpectedly)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

Multiplayer Editor event handler for python automation This class will pick up Multiplayer Editor notifications and make sure they are forwarded and available for python automation tests


The documentation for this class was generated from the following file: