Open 3D Engine NvCloth Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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NvCloth::ActorClothSkinning::NonSimulatedVertex Struct Reference
Public Attributes
AZ::u32
m_originalVertexIndex
= 0
AZ::u32
m_influenceOffset
= 0
AZ::u32
m_influenceCount
= 0
The documentation for this struct was generated from the following file:
Gems/NvCloth/Code/Source/Components/ClothComponentMesh/ActorClothSkinning.h
NvCloth
ActorClothSkinning
NonSimulatedVertex
Generated on Mon Oct 9 2023 13:49:31 for Open 3D Engine NvCloth Gem API Reference by
1.9.6