Open 3D Engine NvCloth Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
NvCloth::SkinningInfluence Struct Reference

One skinning influence of a vertex. More...

#include <ActorClothSkinning.h>

Public Attributes

float m_jointWeight = 0.0f
 Weight of the joint that influences the vertex.
 
AZ::u16 m_jointIndex = AZStd::numeric_limits<AZ::u16>::max()
 Index of the joint that influences the vertex.
 

Detailed Description

One skinning influence of a vertex.


The documentation for this struct was generated from the following file: