Open 3D Engine PhysX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::Editor::Cell Class Reference

#include <CollisionGroupsWidget.h>

Inherits QWidget.

Classes

struct  Data
 

Signals

void OnLayerChanged (AzPhysics::CollisionGroups::Id groupId, const AzPhysics::CollisionLayer &layer, bool enabled)
 

Public Member Functions

 Cell (QWidget *parent, const Data &cell)
 
QSize sizeHint () const override
 

Detailed Description

Represents a checkbox in the table view.


The documentation for this class was generated from the following file: