Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::EditorHeightfieldColliderComponent Class Reference

Editor PhysX Heightfield Collider Component. More...

#include <EditorHeightfieldColliderComponent.h>

Inherits AzToolsFramework::Components::EditorComponentBase, AzToolsFramework::EntitySelectionEvents::Bus::Handler, PhysX::DebugDraw::DisplayCallback, and EditorHeightfieldColliderRequestBus::Handler.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorHeightfieldColliderComponent, "{C388C3DB-8D2E-4D26-96D3-198EDC799B77}", AzToolsFramework::Components::EditorComponentBase)
 
void Activate () override
 
void Deactivate () override
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 
void BlockOnPendingJobs ()
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 

Protected Member Functions

void OnSelected () override
 
void OnDeselected () override
 
void Display (const AzFramework::ViewportInfo &viewportInfo, AzFramework::DebugDisplayRequests &debugDisplay) const
 
void RequestHeightfieldBaking () override
 
virtual void Display (const AzFramework::ViewportInfo &viewportInfo, AzFramework::DebugDisplayRequests &debugDisplay) const =0
 

Detailed Description

Editor PhysX Heightfield Collider Component.

Member Function Documentation

◆ Display()

void PhysX::EditorHeightfieldColliderComponent::Display ( const AzFramework::ViewportInfo &  viewportInfo,
AzFramework::DebugDisplayRequests &  debugDisplay 
) const
protectedvirtual

The documentation for this class was generated from the following file: