Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::EditorMaterialAssetBuilder Class Reference

#include <PhysXEditorMaterialAssetBuilder.h>

Inherits AssetBuilderSDK::AssetBuilderCommandBus::Handler.

Public Member Functions

 AZ_RTTI (PhysX::EditorMaterialAssetBuilder, "{981E4C8F-CEBB-42B1-B5D5-82B1F815798B}")
 
void CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) const
 
void ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) const
 
void ShutDown () override
 

Detailed Description

Builder to convert PhysX Editor Material assets in the source folder into Physics Material assets in the cache folder.


The documentation for this class was generated from the following file: