Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::EditorMeshColliderComponentRequests Class Referenceabstract

Request bus for colliders using PhysX mesh assets. More...

#include <EditorColliderComponentRequestBus.h>

Inherits AZ::EntityComponentBus.

Public Member Functions

virtual void SetAssetScale (const AZ::Vector3 &)=0
 
virtual AZ::Vector3 GetAssetScale () const =0
 

Detailed Description

Request bus for colliders using PhysX mesh assets.

Member Function Documentation

◆ GetAssetScale()

virtual AZ::Vector3 PhysX::EditorMeshColliderComponentRequests::GetAssetScale ( ) const
pure virtual

Gets the scale of the asset collider.

Returns
The scale of the asset collider.

◆ SetAssetScale()

virtual void PhysX::EditorMeshColliderComponentRequests::SetAssetScale ( const AZ::Vector3 &  )
pure virtual

Sets the scale of the asset collider.

Parameters
Thescale of the asset collider.

The documentation for this class was generated from the following file: