Open 3D Engine PhysX Gem API Reference 23.10.0
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PhysX::EditorMeshColliderValidationRequests Class Referenceabstract

Bus used to validate that non-convex meshes are not used with simulation types which do not support them. More...

#include <EditorColliderComponentRequestBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual void ValidateRigidBodyMeshGeometryType ()=0
 Checks if the the mesh in the collider is correct with the current state of the Rigidbody.
 

Detailed Description

Bus used to validate that non-convex meshes are not used with simulation types which do not support them.


The documentation for this class was generated from the following file: