Open 3D Engine PhysX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::PhysXJob Class Reference

Handles PhysX tasks in the Open 3D Engine job scheduler. More...

#include <PhysXJob.h>

Inherits AZ::Job.

Public Member Functions

 AZ_CLASS_ALLOCATOR (PhysXJob, AZ::ThreadPoolAllocator)
 
 PhysXJob (physx::PxBaseTask &pxTask, AZ::JobContext *context=nullptr)
 

Protected Member Functions

void Process () override
 

Detailed Description

Handles PhysX tasks in the Open 3D Engine job scheduler.


The documentation for this class was generated from the following file: