Open 3D Engine PhysX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::StreamWrapper Class Reference

#include <StreamWrapper.h>

Inherits physx::PxInputStream, and physx::PxOutputStream.

Public Member Functions

 StreamWrapper (AZ::IO::GenericStream *stream)
 
uint32_t read (void *dest, uint32_t count) override
 
uint32_t write (const void *src, uint32_t count) override
 

Detailed Description

Wraps an AZ stream by provided the physx interface. This is used to prevent copying of data when going from physx streams to az streams.


The documentation for this class was generated from the following file: