Open 3D Engine PhysX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PhysX::Editor::ColumnHeader::Data Struct Reference

Public Attributes

AZStd::string m_name
 
AzPhysics::CollisionLayer m_layer
 

The documentation for this struct was generated from the following file: