Open 3D Engine Prefab Gem API Reference 23.10.0
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AZ::Prefab::PrefabBuilderComponent Class Reference

Inherits AssetBuilderSDK::AssetBuilderCommandBus::Handler, and AZ::Component.

Inherited by UnitTest::TestPrefabBuilderComponent.

Public Member Functions

 AZ_COMPONENT (PrefabBuilderComponent, BuilderId)
 
void Activate () override
 
void Deactivate () override
 
void ShutDown () override
 
AzToolsFramework::Fingerprinting::TypeFingerprint CalculateBuilderFingerprint () const
 
AzToolsFramework::Fingerprinting::TypeFingerprint CalculatePrefabFingerprint (const AzToolsFramework::Prefab::PrefabDom &genericDocument) const
 
bool ProcessPrefab (const AZ::PlatformTagSet &platformTags, const char *filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid &sourceFileUuid, AzToolsFramework::Prefab::PrefabDom &&rootDom, AZStd::vector< AssetBuilderSDK::JobProduct > &jobProducts)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static AZStd::vector< AssetBuilderSDK::SourceFileDependency > GetSourceDependencies (const AzToolsFramework::Prefab::PrefabDom &genericDocument)
 

Static Public Attributes

static constexpr const char * BuilderId = "{A2E0791C-4607-4363-A7FD-73D01ED49660}"
 
static constexpr const char * PrefabJobKey = "Prefabs"
 
static constexpr const char * ConfigKey = "GameObjectCreation"
 

Protected Member Functions

virtual AZStd::unique_ptr< AZ::IO::GenericStream > GetOutputStream (const AZ::IO::Path &path) const
 

The documentation for this class was generated from the following file: